Eval-Bar mit Stockfish-Streaming, LESS entfernt, Move-Lock, AGENTS-Regeln
This commit is contained in:
165
js/app.js
165
js/app.js
@@ -11,10 +11,13 @@ let currentGame = null;
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let allLaraGames = [];
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let currentMoveIndex = -1;
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let userSelectedGame = false;
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let userScrolledMoves = false;
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let evalAbortController = null;
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let lastEvalFen = null;
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let currentRound = 0;
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let roundPgns = {};
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let pollId = 0;
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let pollInterval = null;
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let updateTimer = null;
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async function fetchRoundPGN(round) {
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const res = await fetch(`https://www.deutsche-schachjugend.de/2026/odjm-d/partien/${round}.pgn?t=${Date.now()}`);
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@@ -54,11 +57,7 @@ async function loadPGN(showOverlay = true) {
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if (!userSelectedGame) {
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const liveGame = getLiveGame(allLaraGames);
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const newGame = liveGame || getLatestGame(allLaraGames);
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if (newGame !== currentGame) {
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userScrolledMoves = false;
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}
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currentGame = newGame;
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currentGame = liveGame || getLatestGame(allLaraGames);
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}
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updateBoard();
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updatePlayerInfo();
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@@ -82,26 +81,20 @@ async function loadPGN(showOverlay = true) {
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function updateBoard() {
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if (!currentGame) return;
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chess = new Chess();
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// Spiegele das Brett, wenn Lara Schwarz hat
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const laraIsBlack = currentGame.black.toLowerCase().includes('kiesewetter');
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const orientation = laraIsBlack ? 'black' : 'white';
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// Führe alle Züge aus
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const nonResultMoves = currentGame.moves.filter(m => !m.isResult);
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for (const move of nonResultMoves) {
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try {
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chess.move(move.san);
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} catch {
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// Ignoriere ungültige Züge
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}
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}
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if (!userScrolledMoves) {
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// Aktuellen Move beibehalten — nie automatisch zum letzten Zug springen
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if (currentMoveIndex >= nonResultMoves.length || currentMoveIndex < -1) {
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currentMoveIndex = nonResultMoves.length - 1;
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} else if (currentMoveIndex >= 0) {
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// Benutzer hat navigiert – zeige Brett an seinem ausgewählten Zug
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chess = new Chess();
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}
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chess = new Chess();
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if (currentMoveIndex >= 0) {
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for (let i = 0; i <= currentMoveIndex && i < nonResultMoves.length; i++) {
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try {
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chess.move(nonResultMoves[i].san);
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@@ -131,6 +124,105 @@ function updateBoard() {
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// Highlight active player
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highlightActivePlayer();
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syncEvalBarHeight();
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updateEvaluation();
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}
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function syncEvalBarHeight() {
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const boardEl = document.getElementById('board');
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const evalContainer = document.getElementById('eval-bar-container');
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if (boardEl && evalContainer) {
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const h = boardEl.offsetHeight;
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if (h > 100) evalContainer.style.minHeight = h + 'px';
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}
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}
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/**
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* Sendet FEN an Stockfish und aktualisiert die Eval-Bar
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*/
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async function updateEvaluation() {
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if (!chess) return;
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const fen = chess.fen();
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if (lastEvalFen === fen && evalAbortController) return;
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lastEvalFen = fen;
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if (evalAbortController) {
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evalAbortController.abort();
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}
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evalAbortController = new AbortController();
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try {
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const res = await fetch('/evaluate', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ fen }),
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signal: evalAbortController.signal,
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});
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if (!res.ok) throw new Error('Eval fehlgeschlagen');
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const reader = res.body.getReader();
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const decoder = new TextDecoder();
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let buffer = '';
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while (true) {
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const { done, value } = await reader.read();
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if (done) break;
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buffer += decoder.decode(value, { stream: true });
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const lines = buffer.split('\n');
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buffer = lines.pop();
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for (const line of lines) {
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if (!line.trim()) continue;
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try {
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displayEval(JSON.parse(line));
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} catch {}
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}
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}
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if (buffer.trim()) {
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try { displayEval(JSON.parse(buffer)); } catch {}
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}
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} catch (e) {
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if (e.name === 'AbortError') return;
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const el = document.getElementById('eval-score');
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if (el) el.textContent = '?';
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}
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}
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function displayEval(data) {
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const evalScore = document.getElementById('eval-score');
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const barFill = document.getElementById('eval-bar-fill');
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const barMarker = document.getElementById('eval-bar-marker');
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let scoreText = '0.00';
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let fillPercent = 50;
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if (data.scoreMate !== null && data.scoreMate !== undefined && data.scoreMate !== 0) {
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const mate = parseInt(data.scoreMate);
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const whiteMate = chess && chess.turn() === 'w' ? mate : -mate;
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if (whiteMate > 0) {
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scoreText = '#' + whiteMate;
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fillPercent = 100;
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} else {
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scoreText = '#' + Math.abs(whiteMate);
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fillPercent = 0;
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}
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} else if (data.scoreCp !== null && data.scoreCp !== undefined) {
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const cp = parseInt(data.scoreCp);
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const whiteCp = chess && chess.turn() === 'w' ? cp : -cp;
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const pawns = (whiteCp / 100).toFixed(2);
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scoreText = (whiteCp > 0 ? '+' : '') + pawns;
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fillPercent = 50 + whiteCp / 14;
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fillPercent = Math.max(0, Math.min(100, fillPercent));
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}
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evalScore.textContent = scoreText;
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if (barFill) barFill.style.height = fillPercent + '%';
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if (barMarker) barMarker.style.top = (100 - fillPercent) + '%';
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}
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/**
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@@ -144,7 +236,6 @@ function goToMove(index) {
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if (index < -1) index = -1;
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if (index >= nonResultMoves.length) index = nonResultMoves.length - 1;
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userScrolledMoves = index < nonResultMoves.length - 1;
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currentMoveIndex = index;
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chess = new Chess();
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@@ -160,6 +251,8 @@ function goToMove(index) {
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highlightActivePlayer();
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highlightLastMove();
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updateClocks(index);
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syncEvalBarHeight();
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updateEvaluation();
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document.querySelectorAll('#moves-list .move').forEach(el => el.classList.remove('current'));
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if (index >= 0) {
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@@ -382,11 +475,6 @@ function updateMovesList() {
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const curMove = movesList.querySelector(`[data-index="${currentMoveIndex}"]`);
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if (curMove) curMove.classList.add('current');
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}
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// Scroll to bottom nur wenn Benutzer nicht manuell navigiert hat
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if (!userScrolledMoves) {
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movesList.scrollTop = movesList.scrollHeight;
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}
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}
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/**
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@@ -426,7 +514,6 @@ function updateAllGamesList() {
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entry.addEventListener('click', () => {
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userSelectedGame = true;
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userScrolledMoves = false;
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currentGame = game;
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updateBoard();
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updatePlayerInfo();
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@@ -531,9 +618,11 @@ function updateTimestamp() {
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* Startet Auto-Refresh alle 30 Sekunden
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*/
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function startAutoRefresh() {
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clearInterval(pollInterval);
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clearInterval(updateTimer);
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const myId = ++pollId;
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let lastUpdate = Date.now();
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let pollInterval, timer;
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document.getElementById('refresh-timer').textContent = '0s';
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document.getElementById('refresh-timer').style.color = '#4ade80';
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@@ -541,13 +630,13 @@ function startAutoRefresh() {
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loadPGN(true);
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pollInterval = setInterval(() => {
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if (pollId !== myId) { clearInterval(pollInterval); clearInterval(timer); return; }
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if (pollId !== myId) { clearInterval(pollInterval); clearInterval(updateTimer); return; }
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loadPGN(false);
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lastUpdate = Date.now();
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}, 30000);
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timer = setInterval(() => {
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if (pollId !== myId) { clearInterval(pollInterval); clearInterval(timer); return; }
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updateTimer = setInterval(() => {
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if (pollId !== myId) { clearInterval(pollInterval); clearInterval(updateTimer); return; }
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const elapsed = Date.now() - lastUpdate;
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const remaining = Math.max(0, 30000 - elapsed);
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const s = Math.floor(remaining / 1000);
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@@ -626,8 +715,24 @@ if (window.ResizeObserver) {
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ro.observe(document.getElementById('board'));
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}
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/**
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* Page Visibility API – Timer pausieren wenn Tab unsichtbar
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*/
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document.addEventListener('visibilitychange', () => {
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if (document.hidden) {
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clearInterval(pollInterval);
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clearInterval(updateTimer);
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} else {
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startAutoRefresh();
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}
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});
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/**
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* Init
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*/
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loadPGN();
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startAutoRefresh();
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// Eval-Bar initialisieren
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chess = new Chess();
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updateEvaluation();
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