Fix caching issue - load fresh PGN for current round

This commit is contained in:
2026-05-24 16:57:16 +02:00
parent 812cd3b24f
commit 3944c7d5bb
3 changed files with 111 additions and 81 deletions

83
app.js
View File

@@ -14,44 +14,59 @@ let laraColor = null;
let currentMoveIndex = -1;
let userSelectedGame = false;
let userScrolledMoves = false;
let lastMtime = 0;
let currentRound = 0;
let roundPgns = {};
let pollId = 0;
/**
* Lädt die PGN-Datei und aktualisiert die Anzeige
*/
async function fetchRoundPGN(round) {
const res = await fetch(`http://localhost:8111/pgn/${round}`);
if (!res.ok) return null;
return await res.text();
}
async function loadPGN(showOverlay = true) {
const currentPollId = ++pollId;
const currentPollId = pollId;
if (showOverlay) showLoading(true);
hideError();
try {
// Zuerst Tabelle abrufen, um die aktuelle Runde zu ermitteln
await updateStandings();
if (currentRound === 0) {
if (showOverlay) showLoading(false);
return;
}
const [pgnResponse, statusResponse] = await Promise.all([
fetch(`http://localhost:8111/pgn/${currentRound}?since=${lastMtime}`),
fetch('http://localhost:8111/status').catch(() => null)
]);
// Fehlende vergangene Runden einmalig nachladen
for (let r = 1; r < currentRound; r++) {
if (roundPgns[r] === undefined) {
const text = await fetchRoundPGN(r);
if (text !== null) roundPgns[r] = text;
}
}
const statusResponse = await fetch('http://localhost:8111/status').catch(() => null);
// Aktuelle Runde immer frisch holen
const pgnText = await fetchRoundPGN(currentRound);
if (currentPollId !== pollId) return;
if (!pgnResponse.ok) throw new Error(`HTTP ${pgnResponse.status}`);
const mtimeHeader = pgnResponse.headers.get('X-Cache-Mtime');
if (mtimeHeader) lastMtime = parseFloat(mtimeHeader);
if (pgnText !== null) roundPgns[currentRound] = pgnText;
// Nächste Runde prüfen (sobald verfügbar, einmalig holen)
const nextRound = currentRound + 1;
if (roundPgns[nextRound] === undefined) {
const text = await fetchRoundPGN(nextRound).catch(() => null);
if (text) roundPgns[nextRound] = text;
}
if (statusResponse && statusResponse.ok) {
const status = await statusResponse.json();
serverLastFetch = status.last_fetch ? status.last_fetch * 1000 : null;
}
const pgnText = await pgnResponse.text();
const allGames = parsePGN(pgnText);
// Alle PGNs kombinieren
const combinedPgn = Object.values(roundPgns).join('\n\n');
const allGames = parsePGN(combinedPgn);
allLaraGames = filterLaraGames(allGames);
if (allLaraGames.length === 0) {
@@ -59,7 +74,6 @@ async function loadPGN(showOverlay = true) {
return;
}
// Nur automatisch wechseln, wenn der Benutzer keine andere Partie ausgewählt hat
if (!userSelectedGame) {
const liveGame = getLiveGame(allLaraGames);
const newGame = liveGame || getLatestGame(allLaraGames);
@@ -439,18 +453,29 @@ function updateTimestamp() {
}
/**
* Start long-polling: nach jeder Antwort sofort die nächste Anfrage stellen
* Startet Auto-Refresh alle 30 Sekunden
*/
function startAutoRefresh() {
document.getElementById('refresh-timer').textContent = '● Live';
document.getElementById('refresh-timer').style.color = '#4ade80';
const myId = ++pollId;
(async function poll() {
while (pollId === myId) {
await loadPGN(false);
}
})();
let lastUpdate = Date.now();
let pollInterval, timer;
document.getElementById('refresh-timer').textContent = '0s';
document.getElementById('refresh-timer').style.color = '#4ade80';
loadPGN(true);
pollInterval = setInterval(() => {
if (pollId !== myId) { clearInterval(pollInterval); clearInterval(timer); return; }
loadPGN(false);
lastUpdate = Date.now();
}, 30000);
timer = setInterval(() => {
if (pollId !== myId) { clearInterval(pollInterval); clearInterval(timer); return; }
const s = Math.floor((Date.now() - lastUpdate) / 1000);
document.getElementById('refresh-timer').textContent = `${s}s`;
}, 1000);
}
/**
@@ -474,7 +499,7 @@ function hideError() {
*/
document.getElementById('refresh-btn').addEventListener('click', () => {
pollId++;
loadPGN(true).then(() => startAutoRefresh());
startAutoRefresh();
});
/**