PGN-Parser verbessert: robustes Tokenizing mit Kommentar- und %clk-Erkennung; app.js: manuelle Partieauswahl bleibt nach Klick erhalten
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@@ -66,21 +66,43 @@ function parseGameBlock(block) {
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function parseMoves(movesText) {
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const moves = [];
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// Remove comments in curly braces
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movesText = movesText.replace(/\{[^}]*\}/g, '');
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let clockWhite = null;
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let clockBlack = null;
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let color = 'w';
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// Remove move numbers
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movesText = movesText.replace(/\d+\.\s*/g, '');
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const tokenRegex = /\d+\.\s*|\{[^}]*\}|\S+/g;
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const tokens = movesText.match(tokenRegex) || [];
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// Split into individual moves
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const tokens = movesText.split(/\s+/).filter(t => t.trim());
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for (const token of tokens) {
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for (let i = 0; i < tokens.length; i++) {
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let token = tokens[i].trim();
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if (['1-0', '0-1', '1/2-1/2', '*'].includes(token)) {
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moves.push({ san: token, isResult: true });
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} else if (token.length > 0) {
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moves.push({ san: token, isResult: false });
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moves.push({ san: token, isResult: true, whiteClock: clockWhite, blackClock: clockBlack });
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continue;
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}
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if (/^\d+\.$/.test(token)) continue;
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if (token.startsWith('{')) {
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const clkMatch = token.match(/\[%clk\s+([\d:]+)\]/);
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if (clkMatch && moves.length > 0) {
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const lastMove = moves[moves.length - 1];
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if (!lastMove.isResult && lastMove.color) {
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if (lastMove.color === 'w') {
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clockWhite = clkMatch[1];
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} else {
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clockBlack = clkMatch[1];
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}
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lastMove.whiteClock = clockWhite;
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lastMove.blackClock = clockBlack;
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}
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}
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continue;
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}
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const move = { san: token, isResult: false, whiteClock: clockWhite, blackClock: clockBlack, color };
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moves.push(move);
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color = color === 'w' ? 'b' : 'w';
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}
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return moves;
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